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1. DYNAMIC station models? - in Player Features and Ideas Discussion [original thread]
Originally by: Trebor Daehdoow Originally by: Pesets And of course hardly any station is truly massive enough to house a fleet of capital ships. Though really, considering the insane sizes of Eve ships, nothing less than a size of ...
- by Valorous Bob - at 2010.09.27 04:27:00
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2. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1) Blasterboats need web bonus 2) Faction ships need unique models (ex: Vindicator) 3) Fix Rockets!!!! _______________________________________________
- by Valorous Bob - at 2009.04.21 04:35:00
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3. Give command ships teir 2 BC models - in Player Features and Ideas Discussion [original thread]
/signed After all, why not?? Unless of course there will be another T2 BC, but i havent seen any evidence of this so far... _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11/2008 18:...
- by Valorous Bob - at 2009.04.03 04:35:00
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4. FC's on Killmails - in Player Features and Ideas Discussion [original thread]
Originally by: Johli Isn't it counter-productive for new FCs? "Hey man, this KM has a FC on it we didn't know about before." "Cool, add him on the instaprimary list" yeah thats probably true. OTOH this is a good idea as good leaders a...
- by Valorous Bob - at 2009.04.03 04:19:00
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5. System Influence -> Sovereignty - in Player Features and Ideas Discussion [original thread]
I like this system a lot. Its much more dynamic and realistic in that a sovereign power has at least some power in neighboring areas. _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11...
- by Valorous Bob - at 2009.03.18 01:38:00
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6. Now that SOME of the Devs may be freed up.. Hanger management fix pls. - in Player Features and Ideas Discussion [original thread]
Originally by: Killshot DeathBunny Station Vaults and Station Containers suck. They do the job of keeping stuff mostly organized, but they are a hassle to load and unload every time you want to manufacture something. Thank you!! I ha...
- by Valorous Bob - at 2009.03.13 02:07:00
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7. Ponies - in Player Features and Ideas Discussion [original thread]
Originally by: pc dude i agree w/ op. do this now. if it's not done, im not sure if i could continue playing. i'd have to quit and give op all my stuff to make up for the pain of the lack of in game ponies This. No ponies = No EVE
- by Valorous Bob - at 2009.01.30 05:35:00
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8. Integrated Intra-Corp Production - in Player Features and Ideas Discussion [original thread]
Im prettys sure CCP said saomething about storefronts and such coming in March, but i dunno. _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11/2008 18:25:39 What, you get to write *...
- by Valorous Bob - at 2009.01.16 04:27:00
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9. Idea for CCP - New audience for Eve online for mass market - in Player Features and Ideas Discussion [original thread]
Edited by: Valorous Bob on 16/01/2009 04:24:36 xbox + EVE = fail. edit: sorry that was too brief. EVE is way to complex to play on a controller and the maturity level of many X-Box players (not all of them, just the ten year olds screaming in...
- by Valorous Bob - at 2009.01.16 04:22:00
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10. Eve Online: Lifetime Subscription one time fee - in Player Features and Ideas Discussion [original thread]
Originally by: rValdez5987 Originally by: Joe Starbreaker Originally by: Clansworth they would have to price it at say 4 years service, and at that cost, the number of takers would be small. x x x _______________...
- by Valorous Bob - at 2009.01.16 04:20:00
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11. PSEX or Pilot Skill Extension - in Player Features and Ideas Discussion [original thread]
Originally by: Hooded Person I fully support this idea, and I would actually like to take it further. It would be nice, if rather than us rich people having to actually exhibit any skill at the game, or even play it for that matter, we cou...
- by Valorous Bob - at 2009.01.02 20:58:00
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12. Fly a fleet in formation - in Player Features and Ideas Discussion [original thread]
/signed I just want fleet battles to look as cool in game as they do in the trailers... _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11/2008 18:25:39 What, you get to write ***...
- by Valorous Bob - at 2008.12.23 21:48:00
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13. Station-Container+Itemfolder vs Containers in Space - in Player Features and Ideas Discussion [original thread]
/signed, This annoys me. although i think the items in station is linked to your ships cargo when outside the station. im not really sure though _______________________________________________ Originally by: Faekurias Edited by: Faekur...
- by Valorous Bob - at 2008.12.22 20:29:00
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14. Distress signal/beacon - in Player Features and Ideas Discussion [original thread]
This could probably work, but isnt that necessary. Most times i go into combat someone from my corp knows wut im doing and where im doing it, if im not already in a fleet with blues... _______________________________________________ Original...
- by Valorous Bob - at 2008.12.22 20:26:00
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15. SERIOUS idea. Warpable drones. - in Player Features and Ideas Discussion [original thread]
I think this is a good idea as long CCP finds a way to keep people from abusing it. i also think all the people saying that it will be unbalanced for PVP are ******ed cuz th OP repeatedly said this was for PVE/Missions... _________________________...
- by Valorous Bob - at 2008.12.22 20:21:00
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16. Cloaking, 0.0 Combat, and Black Ops - in Player Features and Ideas Discussion [original thread]
Seems like a pretty good idea to me, especially the Black Ops part. _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11/2008 18:25:39 What, you get to write **** now? Sweet! Edit: I ...
- by Valorous Bob - at 2008.12.22 19:28:00
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17. Idea/question for upcoming walk in stations expansion - in Player Features and Ideas Discussion [original thread]
I think this is a great idea cuz otherwise the current medals are kinda useless, at leats with this we could grow our e-peens a little. oh and corp/alliance logos on clothes would be cool too... _______________________________________________ ...
- by Valorous Bob - at 2008.12.22 02:47:00
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18. Alarm probes - in Player Features and Ideas Discussion [original thread]
This could definately work but it shouldnt even be considered until CCP nerfs Local. We cant have the current Local AND these proximity things. _______________________________________________ Originally by: Faekurias Edited by: Faekuria...
- by Valorous Bob - at 2008.12.22 02:43:00
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19. salvage drones - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden because drones can fly out. You can't use salvagers on a mission ship (save marauders) for the sole reason that it takes too long to fly between wrecks. Most salvage ships are light and fast...makes sense sin...
- by Valorous Bob - at 2008.12.22 02:40:00
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20. Doomday POS - in Player Features and Ideas Discussion [original thread]
very original and creative idea, but i dunno if it could be balanced _______________________________________________ Originally by: Faekurias Edited by: Faekurias on 12/11/2008 18:25:39 What, you get to write **** now? Sweet! Edit: I...
- by Valorous Bob - at 2008.12.15 06:01:00
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